'Ubisoft Reflections' Working on Xbox 360 Kinect Title?
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Monday 6th February 2012 @ 20:00 PM GMT

 

Section : Ubisoft Reflections
Sources : CVG, EuroGamer, LinkedIn & @SuperAnnuation

Ubisoft Reflections, the studio that most recently developed Driver: San Francisco, is working on a new game designed for Kinect. That's according to a LinkedIn profile dug up by industry sleuth Superannuation belonging to Joss Scouler, who is 'Art Lead at Ubisoft Reflections.'

The expansive LinkedIn summary of the Reflections employee was revealed, via Superannuation.

"After just finishing Driver Wii as lead artist and spending time helping finalise the artwork for Driver: San Francisco, it is onto the next project on 360 Kinect which looks to be very exciting indeed."

The art lead has worked at Ubisoft Reflections for over five years. Under his "Published Titles" heading, he lists "Confidential for now (X360 Kinect)". Under his "Art Lead" at Ubisoft Reflections heading, he lists "Confidential Kinect Project - Art Lead".

Scouler's catalogue of published titles includes an entry listed as 'Confidential for now (X360 Kinect)'. He doesn't provide anything beyond that, so if we were to take a wild guess into the dark we'd guess something Rayman/Raving Rabbids related. But that's just pure speculation. And that's that.

Driver: San Francisco worked out well for Ubisoft. Reflections' reputation was redeemed with its best work since the Driver series began", and sales were "better than planned". Whether this new Kinect game - if real - has anything to do with Driver remains to be seen.

Earlier this month Ubisoft shuttered its Vancouver studio, saying that it was unable to find "the right formula for success for the talented team there." The publisher's 2012 lineup currently includes Rayman Origins for PlayStation Vita, Ghost Recon: Future Soldier, Ghost Recon: Online and a new Assassin's Creed title which it says will be the 'biggest yet'.

 
 
 

'Driver: San Francisco' Dated for Platinum/Classics Range in Europe
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Monday 6th February 2012 @ 17:00 PM GMT

 

Section : Driver: San Francisco
Sources : Amazon UK (#1, #2) & Play.com (#1, #2)

Driver: San Francisco was one of Ubisoft's most anticipated titles of 2011 and it seems like the publishers confidence in the game wasn't misplaced, as the title has sold well over one million copies throughout Europe alone. This success of the game throughout the region has led to the revelation that Driver: San Francisco is heading the PlayStation 3's Platinum range as well as the Xbox 360's Classics lineup on 2nd March 2012 for a price of £19.99 / EUR €24.99.

Luckily though if you pre-order either the PS3 Platinum or the Xbox 360 Classics version of Driver: San Francisco, then you can get the game for a little bit less as Amazon UK are selling the PS3 Platinum version for £16.70, while the Xbox 360 Classics version is selling for £16.64. Play.com are also selling both versions of the game, with both the PS3 Platinum and Xbox 360 Classics versions up for pre-order at £14.99 each.

There is currently no word as to when or if Driver: San Francisco will be heading to the PS3's Greatest Hits or the Xboc 360's Classics Range's throughout North America, but we'll keep you posted when we hear more.

 
 
 

'Driver: San Francisco' Not Impacted by Ubisoft Server Transition
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Thursday 2nd February 2012 @ 17:20 PM GMT

 

Section : Driver: San Francisco
Sources : CVG, EuroGamer & Ubisoft

Ubisoft's alerted gamers to an upcoming sever transition for its titles, which is set to take a number of online modes for the majority of its games offline, and will actually impact gamers next week when the company moves its gaming servers. PC and Mac gamers will find several games completely unavailable online and offline. Ubisoft will start transitioning its online services from next Tuesday 7th February 2012.

The server transition means that some games Tom Clancy's HAWX 2 for PC and Tom Clancy's Splinter Cell: Conviction for MAC are scheduled to go dark as part of the process, but luckily Driver: Francisco for PS3, Xbox 360, PC and MAC will remain playable online throughout the server move.

Also, Uplay on PC will fall offline completely, although other PC games not mentioned above will remain playable offline if already connected at least once. The online portions of all other Ubisoft games will be disabled during the maintenance transition, although offline modes should still function normally, the company has warned.

The announcement says :

"Starting February 7, Ubisoft will be transitioning the hosting of many of its online services from a third-party data center to a new facility."

"During the transition, some Ubisoft services and online games will not be available - a full list of affected games and services can be found here."

"We apologize to our customers for the inconvenience. This move ultimately will help us improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers."

Ubisoft has yet to provide an estimated completion date for the move, recommending instead that people follow its official Twitter account for updates.

 
 
 

'Driver: San Francisco' Multiplayer Demo Players Get 20 Uplay Points
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Friday 27th January 2012 @ 21:00 PM GMT

 

Section : Driver: San Francisco
Sources : Facebook

Ubisoft have announced that if you played the multiplayer demo for Driver: San Francisco on either PlayStation 3 or Xbox 360 back in August 2011, then your Uplay account - Ubisoft's personal awards/rewards system - should've been credited with 20 additional points as of today, with the publisher apologising to players for the wait.

Driver: San Francisco is out now in North America, Europe and Japan on the PlayStation 3, Xbox 360, Wii, Windows PC and Mobile Devices.

 
 
 

Patch 1.04 Released for PC Version of 'Driver: San Francisco'
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Friday 20th January 2012 @ 13:30 PM GMT

 

Section : Driver: San Francisco
 

Ubisoft have released patch 1.04 for the PC version of Driver: San Francisco. It installs automatically when you start the game (or download it manually below), and fixes the following issues :

Patch 1.04 Notes - Download (66.5mb) :

  • Irons out some rare performance and stability issues.
  • Crashes that might happen when entering the online lobby have been fixed.
  • Social Options are now working as expected on Windows XP
  • Menu navigation is not disrupted anymore by specific action sequence.

Patch 1.03 Notes (21/10/2011) - Download (64.5mb) :

  • Added support for Logitech G27 Steering Wheel.
  • Game now supports very high screen resolutions (up to 2560*1600).
  • Several menu control glitches fixed.
  • In some rare cases players may observe FPS stutter. This is now fixed.
  • Fixed an issue when the game was unable to locate player's saves if his Uplay account contained ‘.' (dot character).

Patch 1.02 Notes (15/10/2011) - Download (64.5mb) :

  • Uplay reward system fixed

Patch 1.01 Notes :

  • Fixed ALT+TAB feature: in some specific cases using ALT+TAB disrupt the normal game functionality.
  • Improved Online stability and performance on low end machines: rarely, in certain situations, the game becomes not stable or not synchronized during the Online sessions.
  • Improved Online stability on poor internet connection.
  • Offline mode: in some very specific gameplay choices the game becomes unresponsive. This will no longer happen.
  • Localization: several text strings now have proper translations and positions.
  • Menu/ HUD interface: fixed hint icons representation for the several localized keyboards.
  • Menus/HUD elements: added mouse sensitivity customization and a few previously missing controls.
  • Sound in the Online mode – in some specific cases sound becomes corrupted during the Online play.

The good news is that, it's really nice to see the PC version of Driver: San Francisco having an active support network, which will iron out these annoying llittle bugs. Now they just need to re-add the missing content, which is present in the console counterparts.

Driver: San Francisco is out now in North America, Europe and Japan on the PlayStation 3, Xbox 360, Wii, Windows PC and Mobile Devices.

 
 
 

'Driver: San Francisco' Patched to Version 1.01 on PS3 and Xbox 360
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Friday 2nd December 2011 @ 21:00 PM GMT

 

Section : Driver: San Francisco
Sources : Facebook

Ubisoft has just released a new patch which updates the PlayStation 3 and Xbox 360 versions of Driver: San Francisco to version 1.01. When you start the game, a 26MB patch will download automatically. The patch features :

Gameplay
  • Online: If a player joins a game in progress, it gets the ability to directly Shifter.
  • Online: Improved Tag mode, the performance of the car tagged can be reduced under certain circumstances.
Improvements
  • Addition of synchronization points to improve the accuracy of the statistics of progress on the site.
  • Improving the variety of traffic in split screen mode.
  • Improving the variety of traffic in free mode after the end of the game
  • Online: Improvement of the random selection of routes in certain modes.
  • Online: Improved loading of avatars and vehicles of the players.
  • Online: Reduce lag when a player joins a game.
  • Online: Improvement of the screen announcing an increase in level.
  • Online: Improved scoring system when the leader of the party disconnects.
Corrections
  • Bug embodiment of producing a camera frame.
  • Display bug of success "connoisseur" in the Extras menu.
  • Display bug on the progress of success in the Extras menu.
  • The game sent values ​​compromised website.
  • Online: Correction of the profile name of the next game in the standby screen.
  • Online: Crash on arrival in a part of Takedown under certain circumstances.
  • Online: Bug causing the possibility of seven players in a game limited to 6.
  • Online: Crash when returning to the menu under certain conditions.
  • Online: Bug untimely disconnections.
  • Online: Bug Camera shift when a player is too early in the game.
  • Online: Bug qualification for the timer to 50 seconds remaining off.
  • Online: Bug in tag mode where a car destroyed displayed in blue instead of red.
  • Online: bug where a player is unfairly displayed with the icon of the tag.
  • Online: Crash part of Capture the Flag.
  • Online: Bug player's name on the profile screen.
  • XBOX 360 Only: Online: Add a filter level in free mode to improve the matchmaking (already on PS3).

We would like to say thank you to Ubisoft and Reflections for the update, which fixes many bugs especially in multiplayer, and should hopefully make things smoother in the future for many gamers out there.

 
 
 

Ubisoft Discounts 'Driver 1' on EU PSN for 25th Anniversary
Links : Comments | Forum Topic | Posted by Matt Stanyon | Date : Tuesday 29th November 2011 @ 22:00 PM GMT

 

Section : Driver 1
Sources : PS LifeStyle & EU PlayStation Blog

Ubisoft turns 25 this weekend, and to celebrate the occasion, the publisher is discounting the original Driver PSOne title on the PlayStation Store by 40%. The sale starts on 30th November and will run until 7th December. As of right now, this sale on the PlayStation Store is only listed for Europe, though an announcement for North America is likely on the way.

 
   
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